Study: Consumers find VR engaging

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“Virtual reality is the next big platform, and it truly allows users the opportunity to fully immerse themselves in their own personal digital environment,” says Yaroslav Sivokhin, VP of Platform Development at Fibrum. “We want mobile users to be able to take full advantage of the emerging VR experience wherever they are, which is why the emergence of mobile VR is something we truly support. Teaming up with StartApp to display high-quality advertising within our apps allows us to focus on building quality titles without needing to price users out of the mobile VR experience.”

The bulk of the time (55 seconds) consumers spend with mobile VR ads is at the front and right sides of the VR unit, which houses, but they spend less time exploring other area of the virtual units as they engage with the ad. On average, those viewing the mobile units spent less than 10% of their time on the left side.

“After seeing the results, we are more certain than ever that mobile VR will turn into an incredible platform for brand advertising,” said Ariel Shimoni, Director of Virtual Reality at StartApp. “Users are truly excited about the ads, they offer great engagement opportunities for brands, and by offering immersive, fun experiences, they’re the wave of the future.”

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ABOUT THE AUTHOR

Kristina Knight-1
Kristina Knight, Journalist , BA
Content Writer & Editor
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Kristina Knight is a freelance writer with more than 15 years of experience writing on varied topics. Kristina’s focus for the past 10 years has been the small business, online marketing, and banking sectors, however, she keeps things interesting by writing about her experiences as an adoptive mom, parenting, and education issues. Kristina’s work has appeared with BizReport.com, NBC News, Soaps.com, DisasterNewsNetwork, and many more publications.